Character Creation for Collectibles 101

10 MODULES • ONLINE • LIVE!

Classes Start March 4th!

LIVE, ONLINE
ZBRUSH AND ANATOMY BASED TRAINING FOR ARTISTS

In this course you will learn how to create a dynamic character in pose to use for 3D Printing and how to render the character in Keyshot, Zbrush and Unreal.  

This Character Creation course will consist of ten LIVE Q&A  and critique sessions accompanied with pre-recorded lectures focusing on demystifying the body and Zbrush. Plus you are joining the top-tier, VIP, exclusive community all working hard to become a valuable and respected artist.  

Every week you will have a new lecture to help you understand anatomy and Zbrush that you can watch at your own pace.

WHAT YOU’LL LEARN:


Skill Level:  Intermediate

Course Format:  Online

Duration:  10 Weeks 

Lecture Type:  Hybrid (Pre-Recorded and Live Sessions)

Assignment:  Deadlines each week

Feedback:  Live weekly

We will go over the anatomy of the face and body and use reliable landmarks to consistently set you on the right path to sculpting a believable character. We will also go over organic and hard-surface techniques in ZBrush to create armor and weapons.

Estimated time for course work: 8-10 hours per week


BY THE END OF THIS COURSE, YOU WILL:

  Be able to use ZBrush to create a male/female character.

✓   Be able to create hard-surface props and objects.

   Know how to set up a render in Keyshot/Unreal/ZBrush .

✓   Know how to avoid common anatomical mistakes with the body and face.

   Know how to create a dynamic and balanced pose and composition for collectibles and portfolio presentations.

✓  Know how to use Marvelous Designer to create clothing.

    Know how to use Substance Painter and Zbrush together to achieve high details.

What Exactly is the Character Creation for Collectibles Course?

A lot of character artists sculpt just what they see on their reference and try to replicate it. We are going to go deeper into the understanding of the skull and skeleton. Develop the knowledge and confidence to hit our landmarks and proportions. Separating you further from the rest.  No more guessing and shadow sculpting.  
After we have our new anatomy knowledge, we will move onto posing our character. Focusing on movement, balance and directing the eye of the viewer to provide the best impact.  

We will be creating props, clothing, armor and base to complete our collectible. Then we can start exporting our assets into Substance Painter. Then we will apply the fine details and believable surface textures to take our sculpt to the next level.  

After this, we take a quick look at setting up a render in Zbrush, Keyshot, and Unreal Engine. Giving you the versatility, you need to present your collectible in your portfolio or to a client for approvals. 


Here is what you will get:

☆ LifeTime Access to this course.

☆ A Free XMD LifeTime Membership to XMDSource.com is included!

☆ 10 Complete Modules

☆  Male and Female basemesh with rig to easily try out poses for your characters for this course and after. Zbrush rendering scene to throw your sculpts into for a quick and easy render. 

☆ An immersive community.

☆ All updates are Free

☆ 14 Day Money Back Guarantee

☆ Login Access 24/7

SOFTWARE REQUIREMENTS:

• ZBrush 2018

• Maya will be used for lecture work, but you can use any other 3D modeling package such as 3ds Max, Blender, Houdini or Cinema4D (Trial and Educational Versions Available)

• Graphics Tablet (Wacom or similar). 

• Keyshot will be discussed, but is not required.

• Substance Painter (Trial and Educational Versions Available)

• Unreal Engine (Free) 

• Photoshop (Trial and Educational Versions Available)

• Marvelous Designer (Trial and Educational Versions Available)

I will be using Zbrush, Maya, Keyshot, Substance Painter, Marvelous Designer and the Unreal Engine for the examples and lectures, but you can substitute any other programs as the concepts will remain the same.  

The rigged characters provided with the course are made to be used with Maya.  

Must have a beginners understanding of Zbrush as time will not allow us to go over the very basics of the program. Knowing the basics of Zbrush such as how to get to main menu items and basic hot keys is preferred. 

CURRICULUM:

WEEK 1

Mug Check!

☆ Course Overview 

☆ Facial Landmark Overview 

☆ Facial Anatomy Overview

WEEK 2

Building an Empire

☆ How to use the rigged character 

☆ Basics of Posing 

☆ ZBrush setup 

☆ Zmodeler Basics and Beyond 

☆ Quick Clothing/Armor generation. 

WEEK 3

Rock Your Body Right!

☆ Landmarks 

☆ Torso Anatomy

☆ Arm Anatomy

☆ Forearm Anatomy

WEEK 4

Rock Your Body Right! Part 2

☆ Back Anatomy

☆ Leg Anatomy part 1 

☆ Leg Anatomy part 2

WEEK 5

ZBrush In Depth

☆ Creating Clean Geometry 

☆ Creating IMM Brushes 

☆ Using NanoMesh 

☆ Using Array Mesh

WEEK 6

You Look Marvelous! 

☆ Basics of Marvelous Designer

☆ Creating Clothing 

☆ Exporting to ZBrush

WEEK 7

Import/Export

☆ Preparing Assets for Substance Painter 

☆ Applying Textures 

☆ Using Smart Materials and Masks 

☆ Exporting Maps for Zbrush

WEEK 8

High Class Details

☆ Applying Maps to Zbrush Assets 

☆ How to Sculpt Skin Details 

☆ How to Sculpt Hair 

☆ Exporting Final Model

WEEK 9

Rendering 

☆ Rendering in ZBrush 

☆ Rendering in Keyshot 

☆ Rendering in Unreal

WEEK 10

Closing Strong! 

☆ Choosing All the Right Angles 

☆ Compositing 

☆ Final Render 

☆ Where and When to Show the Glory 

☆ Final Words/Tips and Tricks

I am Ready to Enroll!

Select a plan below to get started.

All Major Credit Cards and PayPal accepted

ONE PAYMENT
BEST DEAL
$497
  • You get access to the following:
  • Early Registration Discount!
  • LifeTime Access to the course.
  • XMD ToolBox Plugin for ZBrush!
  • 10 Weeks of Pre-Recorded Classes
  • 1 Live Class each week
  • Forum Access to interact and post assignments
  • Access to the Private XMD Academy Facebook Group
  • 14 Day Money Back Guarantee
  • Live Feedback from the Instructor
  • Free Premium Membership LifeTime Access to XMDSource.com
  • 1 on 1 Tutoring Available at Discounted Rate
ON DEMAND
COMING SOON!
$247
  • You get access to the following:
  • Early Registration Discount!
  • LifeTime Access to the course.
  • 10 AMAZING Modules
  • 10 Weeks of Pre-Recorded Classes
  • 1 Live Class each week
  • Forum Access to interact and post assignments
  • Access to the Private XMD Academy Facebook Group
  • 14 Day Money Back Guarantee
  • Live Feedback from the Instructor
  • Free Premium Membership LifeTime Access to XMDSource.com
  • 1 on 1 Tutoring Available at Discounted Rate

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ABOUT YOUR INSTRUCTOR

My name is Spicer McLeroy and I’m the 1x CG Channel Frank Frazetta Homage Digital Sculpting Champion of 2010. Certified by Ryan Kingslien himself. I’m the super hero sculpting machine that delivers on time and above expectation. It’s what I do best and have learned how to expand my knowledge, skills and execution through the comic book world. With these abilities I’ve delivered projects ranging from creating custom super hero statues for private high-end collectors and commissioners all the way to creating beasts and beings that end up in high class boutiques like Dior in all the major markets of the world.  

On top of creating characters and props for high-demand clients such as Universal Studios, Dior, Gearbox Software, Petersen Games, Scenic Sets and 2k Games, I also teach Organic Modeling at the University of the Incarnate Word in which the head of the department has repeatedly said, “These are the best results we have seen out of this class.”

So, don’t get it twisted ladies and gentlemen! We are going to level you up like you’ve never been upped before. Join. Commit. Dedicate yourself now to the most exclusive and high-end character creation course in the on-line cg education community. Join the XMD Academy now and let’s get to work!